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Next: Reconstruction of Polyhedral Models Up: Physical Simulation of the Previous: Introduction

Model Reconstruction

We have developed novel techniques to build models of skeletal joints that are suitable for simulation. We can reconstruct polyhedral models from slices extracted directly from the CT data, or we can reconstruct (selectively) smooth models, represented as collections of polynomial surface patches, from unorganized large sets of points sampled on the model's surface.

In this application, we obtain the points by first extracting an isosurface corresponding to the interface between bone and surrounding soft tissue. We then segment the isosurface into its connected components, corresponding to the various skeletal parts. The segmentation process currently requires human intervention to solve ambiguous cases. We are developing new tools to deal with this problem in a more automated way. Finally, we use -solids [2] to ``clean up'' the data set from unwanted artifacts. The result is a triangulated two-manifols that can be used as a starting point for a smooth model reconstruction, as explained below.

In the rest of this section, we provide an overview of the algorithms used for the reconstruction tak.





Fausto Bernardini
Sat Oct 5 20:28:59 EST 1996