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Animating the Visible Human Dataset

Nikhil Gagvani and Deborah Silver
Department of Electrical and Computer Engineering, Rutgers University
gagvani@caip.rutgers.edu


Abstract
      In this work, we describe a method to animate the visible human dataset. The animation is done using a volumetric skeleton which is computed directly from the visible human dataset. The skeleton is then imported into a commercial animation package and animated using existing toolkits. The volumetric skeleton can be used for many other applications since it act as an advanced data structure for referencing all of the voxels in a volumetric model.
 
Keywords: Animation, Skeleton, Volume Graphics
 
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